Huntress
Fast and accurate. Pierces the horde with poisoned arrows and can't be caught.
Base stats
| Health | 100 |
|---|---|
| Armor | 0 |
| Move speed | 5.71 |
| Health regen / s | 0 |
| Mana | 70 |
| Mana regen / s | 2.4 |
| Critical chance | 15% |
| Pickup range | 3 |
| Damage multiplier | ×1 |
At a glance
- 100 health, no armor
- +10% crit chance, +15% speed
- Medium mana
- Weapon: Bow
- Ultimate: Arrow Rain
Starting weapon: Bow
Ultimates
Pick one of the two before a run, on the class card.
Arrow Rain
For 3 s, arrows hail down on a large area around you, damaging and poisoning enemies.
Available from the start.
Hunter's Arrow
Three huge arrows at the strongest enemy: each pierces everything on its line across the whole screen, poisons and knocks back. The target takes double.
Unlock this ultimate with the achievement Huntress: Second Ultimate: Survive 8 minutes as Huntress on any map. Unlocks ultimate: Hunter's Arrow.
Class weapons and skills
Class passives
Evolutions for this class
| Weapon | Passive | Evolution | Super-evolution |
|---|---|---|---|
| Bow | Wildwood Sting | Bow of the Forest Lady | |
| Hunting Grounds | – | ||
| Thunder Eagle | – | ||
| Steppe Wind | – | ||
| Huntress's Verdict | – | ||
| Eternal Dusk | – | ||
| Ice Anchor | – | ||
| Nail in the Coffin | – |
Talent tree
Talents are bought with points earned by playing the class. The trunk is open to every path; past the trunk you commit to one of the three paths.
Trunk
Open to every path.
| Tier | Talent | Effect | Ranks | Cost |
|---|---|---|---|---|
| 1 | +5% health per level. | 3 | 1 | |
| 1 | +4% damage per level. | 3 | 1 |
Sniper
Stand, aim, hit the most dangerous.
| Tier | Talent | Effect | Ranks | Cost |
|---|---|---|---|---|
| 1 | When standing still for 0.5 s: +30% damage and +10% crit chance. While moving −10% damage. | 1 | 1 | |
| 2 | +4% crit chance per level. | 2 | 1 | |
| 3 | +30% damage against elites and bosses. | 1 | 2 | |
| 4 | While standing still, every 2.5 s you fire a mighty shot at the most dangerous monster in range. | 1 | 3 |
Trapper
Set traps and lead the horde onto them.
| Tier | Talent | Effect | Ranks | Cost |
|---|---|---|---|---|
| 1 | Every 4 s you leave a trap underfoot (up to 3 at once). A monster that steps on it is blown into the air. | 1 | 1 | |
| 2 | +12% poison, fire and explosion damage per level. | 2 | 1 | |
| 3 | Traps freeze everything in a 2 radius for 1.6 s. | 1 | 2 | |
| 4 | An extra trap every 2 s (together with Snares more than two per 4 s), up to 6 at once. | 1 | 3 |
Scout
Never stand still: run, dodge, shower them with arrows.
| Tier | Talent | Effect | Ranks | Cost |
|---|---|---|---|---|
| 1 | +12% speed and 6% dodge chance, but −10% health. | 1 | 1 | |
| 2 | +4% dodge chance per level. | 2 | 1 | |
| 3 | After a second of movement, your weapon fires 15% faster. | 1 | 2 | |
| 4 | While running, every 4 s an arrow rain falls on 6 monsters around you. | 1 | 3 |